Studio Leadership
Andrew
Co-Founder • Creative Director
I’ve always been drawn to both the creative and technical sides of making things. I care just as much about how something feels as how it’s built, and I value clarity, feeling, and craft in everything I make.
I enjoy building things from the ground up, understanding the systems behind them, and refining how they feel to use and play. That curiosity drives how I design, develop, and lead projects.
Olympus exists so we can experiment openly, learn constantly, and make games and technology with intention, not shortcuts.
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